This game is a fun way to test your observation skills and your knowledge of Disney movies. The objective of the game is to be the first player to reach Cinderella’s Castle before the clock strikes 12!
Introduction
Eye Found It is a fun and engaging board game designed for children and families alike. It combines the excitement of a treasure hunt with the familiarity of beloved Disney characters and scenes. Players embark on a journey through various Disney realms, searching for hidden pictures on the game board. The game encourages players to develop their observation skills, teamwork, and strategic thinking as they race against the clock to reach Cinderella’s Castle before midnight. The vibrant game board, featuring iconic Disney locations and characters, immerses players in a magical world, making it a delightful experience for all ages.
Eye Found It is a fast-paced and exciting game that is perfect for a family game night or a fun activity for a group of friends. It is easy to learn and play, making it a great choice for children of all ages. The game also encourages players to work together to achieve a common goal, making it a great way to promote teamwork and cooperation.
Game Objective
The primary goal of Eye Found It is to be the first player to reach Cinderella’s Castle before the clock strikes twelve. This objective is achieved through a combination of strategic movement around the game board, successful completion of search challenges, and a bit of luck. The game’s theme revolves around the classic fairy tale of Cinderella, adding a touch of magic and urgency to the gameplay. Players must race against time, ensuring they don’t miss the crucial midnight deadline.
The game mechanics involve navigating the game board, using the spinner to determine movement options. Each turn presents opportunities to move closer to the castle, engage in search challenges, or advance the game clock. The search challenges require players to locate specific images on the board or their hand of cards, testing their observation skills and knowledge of Disney imagery. The element of competition arises from the race to be the first to reach the castle, but cooperation is also encouraged as players work together to find the hidden objects, adding another layer of dynamic interaction to the game.
Setup
Setting up Eye Found It is a straightforward process, preparing the game for a fun and engaging experience. Begin by assembling the game board, which typically consists of four interconnected sections, forming a cohesive map of Disney-themed locations; Each player receives a mover, representing their character, along with a base for the mover to rest upon. Next, distribute five cards to each player, ensuring a fair and balanced starting hand. These cards contain various images that will be crucial for the game’s search challenges.
The remaining cards are placed in a draw pile, forming the source of the game’s hidden object challenges. The spinner, a key component of the game’s mechanics, is placed within easy reach of all players. The spinner is used to determine movement options during a player’s turn, adding an element of chance to the game. Finally, the clock tower is set to 1⁚00, signaling the start of the race against time. The clock tower is a central element of the game, indicating the remaining time before the clock strikes twelve, adding urgency and suspense to the game.
Gameplay
The gameplay of Eye Found It revolves around a mix of movement, searching for hidden objects, and managing the clock. Players take turns, each turn consisting of three possible actions⁚ moving around the board, searching for a hidden object, or advancing the clock. The spinner determines what action a player can take on their turn. If the spinner lands on a movement space, players can move their mover around the board, navigating different Disney-themed locations. The board often features unique spaces, like Clock Tower spaces, which can impact the game’s progress.
If the spinner lands on the Mickey Mouse Ears symbol, it’s time to search! The player flips over the top card from the draw pile, revealing a hidden object; All players then search their hands for a matching image on their cards. The first player to find a match discards the card, marking a successful search. If a player finds multiple matching images, they can discard all of them, increasing their chances of winning. The search phase continues until the timer runs out.
Finally, if the spinner lands on the clock symbol, players must advance the clock one hour forward. The clock represents the ultimate deadline, as the clock tower’s hand moves closer to midnight, adding pressure to the game. The game continues until a player reaches Cinderella’s Castle before the clock strikes twelve, signifying the end of the game.
Search Phase
The Search Phase is the heart of Eye Found It, where players put their observation skills to the test. When the spinner lands on the Mickey Mouse Ears symbol, it’s time to search! The player who spun the spinner flips over the top card from the draw pile, revealing a hidden object. This card serves as a challenge for all players, prompting them to scan their hands for a matching image. The first player to spot the matching image on one of their cards calls out “Eye Found It!” and discards the card, signifying a successful search.
If a player happens to find multiple matching images on their cards, they can discard all of them, giving them a greater advantage in the game. The search phase continues until the timer runs out, adding an element of urgency and competition. Players must work quickly and efficiently to identify the hidden object on their cards, hoping to be the first to discard a card and move closer to winning. The Search Phase is a thrilling moment of strategy and observation, making it a key component of the game’s excitement.
The Search Phase is a crucial part of Eye Found It, as it allows players to showcase their observation skills, exercise their memory, and compete for the honor of being the first to find the hidden object. The element of time pressure adds a layer of excitement and challenge, making each Search Phase a captivating moment in the game.
Moving Around the Board
Once you’ve set up the board, you’ll be ready to embark on your journey through Disney’s enchanting realms. The board itself is divided into different sections, each representing a unique Disney setting, like the bustling streets of Agrabah or the mystical depths of the Enchanted Forest. To move around the board, you’ll use your character’s mover, which is a small, themed figure that represents your journey through these magical places.
Each player takes turns spinning the spinner to determine their move. The spinner features various symbols, including numbers, a “Search” symbol, and a Mickey Mouse Ears symbol. If the spinner lands on a number, you move your mover that many spaces around the board. You’ll follow the designated path, weaving through the different Disney scenes and locations, encountering new challenges and opportunities as you go.
The board itself is designed to be a visual delight, featuring vibrant artwork and captivating imagery that immerses you in the world of Disney. As you move your mover around the board, you’ll feel like you’re exploring these magical places alongside your favorite Disney characters, adding a touch of nostalgia and magic to the game. The journey around the board is an integral part of the game’s charm, allowing you to experience the wonder of Disney in a fun and engaging way.
Clock Tower
The Clock Tower is a crucial element of the Eye Found It game, adding an element of urgency and excitement to the gameplay. It serves as a visual timer, reminding players that time is ticking away as they search for hidden objects and navigate the board. This iconic tower is typically depicted with a large clock face and a prominent tower structure, symbolizing the passage of time and the countdown to midnight.
As players move their movers around the board, they may encounter the Clock Tower at various points. When a player lands on a space that features the Clock Tower, they must advance the clock hand by a specified number of hours. This signifies the progression of time in the game, bringing players closer to the crucial moment when the clock strikes 12 and the game ends.
The Clock Tower adds a strategic element to the gameplay, as players must consider the impact of their moves on the time remaining. Do they prioritize reaching the castle or do they focus on finding hidden objects? The Clock Tower serves as a constant reminder that time is of the essence, encouraging players to think strategically and make choices that will ultimately lead them to victory.
Winning the Game
The goal of Eye Found It is to be the first player to reach Cinderella’s Castle before the clock strikes twelve. The game ends when the clock strikes midnight, and the player who has reached the castle first is declared the winner.
To win the game, players must successfully navigate the game board, finding hidden objects along the way. Players must be quick and observant, as the clock is always ticking, and the game can end suddenly.
The game encourages players to use their observation skills and their knowledge of Disney movies to locate the hidden objects. Players must pay close attention to the details on the game board and on the search cards, as they may find the hidden objects in unexpected places. The game also encourages teamwork and collaboration, as players can help each other find hidden objects and reach the castle before the clock strikes twelve.
Variations
While the core gameplay of Eye Found It remains consistent, there are several variations you can implement to add a twist to the game. You can adjust the difficulty by introducing themed search cards, focusing on specific Disney movies or characters. This allows players to test their knowledge of a particular Disney film or franchise.
For a more challenging experience, consider incorporating a timer for each search phase. This adds an element of urgency and requires players to quickly locate the hidden objects within a limited time frame. Additionally, you can introduce a penalty system for incorrect guesses or for failing to find a hidden object within the allotted time.
Another variation involves incorporating a cooperative element. Players can work together to find all the hidden objects on the board, aiming to beat the clock as a team. This fosters collaboration and encourages communication among players. For a more competitive twist, you can implement a scoring system based on the number of hidden objects found or the time taken to complete the game. This allows players to compete individually while still working towards a common goal.